Sometimes a cigar is just a cancer stick.
A David Beckham-ish soccer star—he’s even moving to the States to continue his career—and his rather shrewish wife, along with their latest baby, crash on a deserted island and have to survive against—gasp!—dinosaurs! And bad humans, with access to a portal. The soccer player’s last name is Sauvage, hence the title; cute.
There’s a brief clip of the present before flashing back to original crash, which is a lot funnier than I would have thought: as the crash occurs and stuff is flying around, including the two adults, there’s a shot of the baby looking all kinds of concerned, and it’s hilarious! Later the kid looks right at the “camera,” also really funny. Not that the rest was bad, but that was such a high point I couldn’t help but feel a little let down after that.
A few complaints, such as all the British-isms, and not familiar ones at that. The way the writer got rid of one of the main characters struck me as abrupt and unnecessary. It’s interesting that while the kid grew up without any schooling or even jungle training, he’s smarter than the other semi-humans on the island. And as always, it’s not the dinosaurs that are the most dangerous.
Not so much a cliffhanger ending as a jump point for his next adventure.
Each issue has author/artist commentary at end; the first has side-by-side versions of the same page showing the first draft, the inked version, and the colored. Interesting in a DVD extra kinda way.
Some vivid colors, maybe even go as far as bright, others muted. At times the artwork was a little too realistic, as in gory, but this is probably the most detailed I’ve ever seen dinosaurs drawn (not that there’s a huge pool to wade through on that). The colorist, in the last interview, says he wanted to make the setting “alarmingly beautiful,” a character in itself, and I think he succeeded.
Kiss: The Elder V.1: World Without Sun
“A world without heroes is like a world without sun.” Nice tag line, and lyric.
In a dystopian future where war has destroyed the surface of the planet, four kids explore where they’re not supposed to and change the course of history (there, got the requisite cliché out of the way).
What sets this apart from most other graphics is how well written it is. You know the government is up to no good when they call the society a “collective.” But once I saw how far in the future this was set, I wondered how the author was going to get KISS to be relevant. That worked out okay, though in the end I realized they didn’t need to be there at all to make the story work, so that was a little disappointing.
There’s some cool touches, like the Sphinx wearing sunglasses; just imagine how big those things must be. The “educational” (brainwashing) videos for the citizens remind me of the FedNet from Starship Troopers. Adi was my fave of the four main characters; the way she uses her butt to open the secret door is awesome. And most of all the dystopian story and setting were well made.
A couple of nitpicks, though. The robot battle was too confusing, couldn’t tell which side was which. And there’s an oopsie medical-wise; one of the characters sprains an ankle but is running fine a little later.
The artwork was okay in the old underground city, but once the story gets to the forbidden levels it really takes off. Much brighter in the garden, for example.
Bonus starts at 116 of 154, with the first two pages being congratulatory notes from two members of KISS. After that comes the expected early designs and alternate covers.
If only they could have worked Detroit Rock City into it. . .
Battlestar Galactica: Folly of the Gods
Original Galactica, not “reimagined,” so don’t whine about getting the wrong one.
Adama’s injured getting the fleet through a black hole, and his concussed mind has him thinking about Baltar and reliving the past. In the real world the Cylons are still following the fleet until they encounter the last enemy you would expect, and then Baltar shows up for realsies; this guy’s like a thousand bad pennies! In fact, the writers brought absolutely everyone they could think of back for this. . . except Athena!
Not happy with the deus ex machina that ends it. In fact, the story wasn’t much good from plenty of perspectives. There’s a lot of borrowing from other places; there’s even some Borg overtones in these new Cylons. For someone who was a huge fan of the original series, and who’d enjoyed previous graphics, this is really disappointing.
The artwork is watercolor-y, but the humans are drawn very strangely; it’s them in the general sense, like you might recognize someone at a distance, but in the close-ups it doesn’t look anything like the actors. Apollo in particular looks horrible. Oddly enough, Iblis is the one who looks most lifelike.
About a dozen pages of variant covers.
She’s listed as “The most famous female cartoon star of all!” and I don’t know if I can argue with that.
Betty is a waitress and wannabe star trying to keep her grampy from losing his house, but not doing a good job of it; perhaps grampy shouldn’t waste all his time and money buying tiny jet engines to put on turtles. Despite there being numerous stories, they all have that same plot: bad spirits want the house.
The first thing you see is the cover art, and it looks kinda surreal: her pose, her clothes. . . the fact that’s a clown behind her. . .
An orchestra made of bones seems like a good idea. Not so great when a little dog has a crush on you. The double-headed blonde is creepy. There’s a shot from behind that shows just how little Betty’s dress is, but later we see she looks better in her winter skating gear. So does Sally, for that matter.
Some fun lines:
“Ain’t that a kick in the head?”
“Every member of the clown’s guild is required to carry a crowbar with them at all times.”
Best moment: the clown making the nightclub owner literally smile is awesome.
20 pages of extra stuff. Mostly alternate covers, with a sketch of her on a rolling log, for some reason.